About
Daniel is an Australian citizen with industry experience as a 3D Artist, Technical Artist and Web Developer.
Daniel completed his Bachelor of Creative Arts and Design (BCAD) - Animation and Visual Effect with a minor in Sound Production at Charles Sturt University (CSU), in Wagga Wagga, NSW, Australia in 2016. Daniel was born and raised in Sydney, NSW, Australia.
Since graduating Daniel has released multiple asset packs to the Unreal Engine marketplace for use in both Unreal Engine 4 and 5. In addition, Daniel has worked professionally in the roles as a 3D Artist, Technical Artist and Web Developer. Daniel has a broad set of skills focused on game engine tool development and is focused on the role as a technical artist.
Daniel completed his Bachelor of Creative Arts and Design (BCAD) - Animation and Visual Effect with a minor in Sound Production at Charles Sturt University (CSU), in Wagga Wagga, NSW, Australia in 2016. Daniel was born and raised in Sydney, NSW, Australia.
Since graduating Daniel has released multiple asset packs to the Unreal Engine marketplace for use in both Unreal Engine 4 and 5. In addition, Daniel has worked professionally in the roles as a 3D Artist, Technical Artist and Web Developer. Daniel has a broad set of skills focused on game engine tool development and is focused on the role as a technical artist.
FocusMaya,
Motion Builder Substance Painter/Designer Unreal Engine 4/5, Lua, TypeScript/JavaScript Adobe Suite |
Experienced3ds Max,
Unity, Mel, C++, Unity, Python, HLSL, C# |