Daniel Abend
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Daniel Abend

Technical Artist

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Professional Work

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V2i SketchTime

Designing the UI, tools and architecture for a realtime geospatially accurate planning tools aimed at users of all levels.
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V2i Realtime

Realtime user facing tools designed for user to inspect and interact with digital twins in a geospatially accurate positioning.
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3D Asset & Shader Creation

Modelling accurate 3d models to technical specs and producing pbr shaders and enhanced effects
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Editor Tools

Tools that are implemented into the customized Unreal Engine Editor that allows for easier debuging and setup of projects and build outputs
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Artist Tools

Producing tools that leverage the backend systems inplemented in the customized Unreal Engine for Artists use in producing accurate digital twins.
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Web Streaming UI/UX

Development of React Typescript based UI/UX for pixel streaming deployment of realtime digital twins running on AWS
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AR/VR

Producing high quality interactive AR/VR tours for digital twin explorations. Enabling user to explore digital twin tours on the web or in local showcases.
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Personal Work

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Worlds Of Other Men

A first person action adventure game set in the Diesel-punk inspired alternate history world where the British Empire under the rule of Arthur Whitford, a ruthless and seemingly immortal tyrant has expanded across the globe. Adam Murphy, a corporate soldier from a  different dimension, needs to find a way back home. Aligning himself with the underground resistance, the mafia, and the criminal underbelly of this dieselpunk world, Adam uncovers the true nature of Whitford's reign and the dire consequences of his actions.
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Vertex Material Automation

An artist tool that allows quickly converting basic materials to advanced vertex paint-able materials with convenient parameters optimized function
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Abandoned Watermill

A modular asset pack featuring an abandoned 18th century grist watermill sitting on the edge of the Black Forest - includes advanced materials, level design blueprints and high quality foliage
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Reef Kit

Fully customisable set of assets for creating an interesting living, breathing underwater scene.
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Vancouver Skytrain

Fully customisable set of assets for creating a modular 1:1 scale Vancouver Skytrain Environment in Unreal Engine
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Low Poly Adventure Environment

Fully customisable set of assets for creating an interesting and stylised forest environment
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  • Home
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