Daniel Abend
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Low Poly Adventure Pack for Unreal Engine
This project was designed as an asset pack on the Unreal Engine Marketplace. 

I am responsible for all assets within this pack including all shader development, lighting, texturing modelling and design.

Scene created in Unreal Engine 4.15.0.

Tools: Maya, UE4, Ndo2, Ddo, Substance Painter, Simplygon and Photoshop.
Description:
Fully customisable set of assets for creating an interesting and stylised forest environment. Each material instance uses a variety of settings to change the colour based on world location of foliage, wave height, wind speed and weight among other settings to bring your low poly style game to life.
Number of Meshes: 47
- (4) Grass
- (4) Flower
- (4) Rock
- (4) Cloud
- (4) Bush
- (4) Tree
- (4) Root
- (4) Mushroom
- (4) Debris Log
- (4) Debris Stick
Number of Blueprints: 3
- (2) Fireplace
- (1) Circling Birds
Material Masters: 10
Material Instances: 13
Particle Systems: 8
- (1) Fire
- (1) Snow
- (1) Cloud
- (1) Rain
- (4) Bird Circling
Textures: 10
- (1) 2048x2048px
- (9) 512x512px or less
​
PBR: Yes
Collision: Yes, Simple
LODs: Yes, 4 per mesh
Vertex Count: 50 to 1526
Triangles: 56 to 764

Platforms Tested: Windows, OSX

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