This project was designed as an asset pack on the Unreal Engine Marketplace.
I am responsible for all assets within this pack including all shader development, lighting, texturing modelling and design.
Scene created in Unreal Engine 4.15.0.
Tools: Maya, UE4, Ndo2, Ddo, Substance Painter, Simplygon and Photoshop.
Fully customisable set of assets for creating an interesting and stylised forest environment. Each material instance uses a variety of settings to change the colour based on world location of foliage, wave height, wind speed and weight among other settings to bring your low poly style game to life.