Daniel Abend
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Vertex Materials for Unreal Engine
  • Overview​
  • Documentation
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 Created for the Unreal Engine Marketplace. I am responsible for all assets within this pack. Scene created in Unreal Engine 4 and 5
Tools: Blueprints, UMG, HLSL

Description:
A artist tool that allows quickly converting basic materials to advanced vertex paint-able materials with convenient parameters optimized functions.
A automation tool to quickly and conveniently convert megascan and other basic materials into more advanced Vertex Materials.


Texture Resolutions:
  • 64x64
  • 128x128
  • 256x256
  • 256x512
  • 512x512
  • 512x1024
  • 1024x512
  • 1024x1024
  • 2048x2048
  • 4096x4096
  • Average texture size is <=2048
Supported Development Platforms:  Windows, Xbox One, Playstation 4
Windows: Yes
Mac: Yes - not tested
Choose a subject tab below  to quickly find the documentation for a specific feature. 
Please Note - not every asset or parameter for every asset will be documented here. If there is a setting missing that you believe needs to be included send me a message and I will add it.
  • Blueprints​
  • Materials
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Not Yet Released

Vertex Materials is still in progress - check back for full details when released to the Marketplace

Not Yet Released

Vertex Materials is still in progress - check back for full details when released to the Marketplace

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