I have kept creating things for my map in unreal, I am really loving the freedom of unreal it is just so great.
I have just started to correct my light mapping with some walls and other assets needing to be relightmapped.
I have added lots of features and created an airlock system which I will have that you can have trash be sucked out into space, I am still working on the blueprint to get the doors opening and closing correctly so you cant open the outer door with the inner door open because then you could walk outside out of the map, I am am currently creating a few variables and limitations of how the system works always tricky with two switches controlling two doors each as well as light changing particle effects and sound. Its almost finished!
here is a video of my matinee cinematic of how the relighting of the map is going and my progress with how it looks (note the bad light mapping of some of the walls and floors): http://youtu.be/-hK75fth9QU